Posts about internships
- 3D pose estimation from multiple uncalibrated cameras
- Add directionality for sources to our audio ray tracing tool (vaRays)
- Add support of SRT in Switcher, a multichannel low latency streamer (closed)
- Audio extension for the 3D scene exchange format glTF
- C++/Python/Linux development for networked audiovisual transmission (closed)
- Development of a plugin for a bibliography management tool to facilitate exploring trends (filled by Yassin Akbib)
- Development of an open-source toolkit for creating haptic effects with ultrasound displays (filled by Ezra Pierce)
- Explorable explanations for teaching digital arts concepts in hybrid telepresence campus
- Integration of pose estimation and tracking for multiperson videos (filled by Victor Rios)
- IR, Calibration and Visualisation
- Live crowd animation (filled by Manuel Bolduc)
- Replace OpenGL by a multi-API rendering library in Splash
- SATIE additional spatializers
- Scientific communications for the general public: collective immersion
- Shadow removal in a projection mapping context
- Web integration - Metalab websites
- Develop a user-oriented interface for Splash, our video-mapping software
- Audiodice speaker calibration (filled by Pierre Gilbert)
- Create a WebUI for data mapping and software control in embedded systems (filled by Yash Raj)
- Face tracking for improving accessibility in hybrid telepresence interactions (filled by Matthew Wiese)
- Add support of Unix permission in the Shmdata library (filled by Vanshita Verma)
- Technical writing (closed)
- Facial and body animation / rigging for an immersive experience (LivePose) (filled by Éliès Jurquet)
- SATIE - toolbox integrations (filled by Victor Comby)
- Development of an open-source toolkit for creating deformable haptic surfaces (filled by Raphaël Suzor-Schröder)
- Improvement of the colorimetric chain of our projection mapping tool (Splash) (filled by Éva Décorps)
- Deep learning for Pose Estimation and Action Detection (closed)
- Development of a graphic interface for a video mapping software (closed)
- Strategies for diverse, open and inclusive open source software communities (closed)
- Re-enforcing continuous integration in gitlab (closed)
- 3D photogrammetry (closed)
- Add support of VR headsets in Metalab's visual immersion tools (closed)
- Audio design with SATIE for immersive environments (closed)
- Automatic generation of texture coordinates for projection mapping (closed)
- Custom audio rendering with Mozilla Hubs, an environment for social virtual reality in the browser (closed)
- Development of physically correct rendering in our immersive editing tool (EiS) (closed)
- Implementation of Free and Open Source Software (FOSS) community animation tools (closed)
- Noise reduction for ray tracing acoustics simulation (closed)
- Real-time interpolation of impulse responses (closed)
- SATIE - Web design and integration (closed)