Live crowd animation (filled)

Team

  • intern: Manuel Bolduc
  • mentor(s): Christian Frisson, Emmanuel Durand

Title of the internship

Live crowd animation

Objective

In the context of live virtualization of a symphonic concert, a video capture of the artists and the audience allows to extract movement information from the crowd. The objective of this internship is to prototype a simple approach to model in real time the activity of the concert hall in an online 3d environment.

Tasks

  • Participate in the ideation of the approach.
  • Implement the approach, in collaboration with the research and development teams.
  • Participate in a symphony orchestra capture
  • 3d avatar modeling for performers and public
  • Develop animation strategies
  • Participate and accompany the integration of the animation system in an online 3d environment

Context and software

  • LivePose
  • Data flow mapping
  • Mozilla Hubs through the SAT instance, called Satellite
  • Blender